All lessons

Lesson 7 of 16

The last frame, a single edit pass

Members

When an end frame helps and when it hurts, the one-pass edit template, removals with a count lock, loops, chaining, and the face rule that decides which engine you can use

23 min readUpdated Sep 3, 2026
  • Nano Banana Pro
  • Nano Banana 2
  • Google AI Studio
  • Claude Code

An end frame tells the video model where to land. When the landing is a clean state, that is the most powerful control you have: the model interpolates from your first still to your last still and fills the motion between them. When the landing is not clean, the same control is destructive, because the model stops simulating and starts sliding pixels toward the target. This lesson is half decision and half template, and the decision comes first because the most common end-frame mistake is making one at all.

You arrive with an approved first frame and its inventory from lesson 6. You leave with either a second still that is a one-pass edit of the first, or a written reason the shot runs first frame only.

In this lesson

  • First plus last, or first only
  • The edit template
  • Removals go first, with a global count lock
  • Contact beats in the last frame
  • Loops
  • Chaining clips

This lesson is part of the course. The Lab membership includes all of it, plus every new lesson and revision. The Previz Pack includes the lessons published at the time you buy.