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Raptor Gate Run

BTS Studio

1. Overview and shot strategy

The set is a paddock corridor on a soundstage: packed dirt scattered with straw, one long wall

of matte blue screen panels with white cross tracking markers, the opposite wall of galvanized

steel fence panels with yellow warning tape, an overhead lighting grid, and at the near end a

freestanding steel gate unit: two riveted pillars, a guillotine slab with a small mesh window

raised in its tracks, chain drive and hydraulic ram, an orange beacon on top, and a gate

Production notes
2. Generation parameters
3. Reference image prompts (Nano Banana Pro, 2K, 9:16)
4. Master playbook (model-agnostic archive, never pasted into a model)
5. Kling 3.0 multi-shot prompt (paste this; Image 5 attached as first frame)
6. Seedance 2.0 reference storyboard prompt (paste this; attach in order: raptor trio, gate unit, handler rear-view sheet Image 8, corridor sheet Image 9; never attach a face sheet)
6b. Split-generation fallback (two Seedance runs, the same four-image face-free set on both)
7. Negative prompt (Kling only)
8. Iteration notes

The rest of this file is locked: shot breakdowns, generation prompts, negatives and iteration notes.